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Spell point variant 5e dmg
Spell point variant 5e dmg








Once cast, that spell was no longer prepared, and if you wanted to cast it again you needed to have prepared it a second time to a separate spell slot. For example, if you wanted to cast fireball three times in a day, you would have to have prepared fireball three separate times, each to a specific spell slot of 3rd level or higher.Įven back then it didn’t make sense-spells didn’t get more powerful when cast using a higher level slot (unless they had a Metamagic feature applied), so preparing fireball at a higher level was a waste of a higher-level slot. In Second and Third editions, when you wanted to prepare a spell, you prepared it to a specific slot, which involved completing all but the final piece of the spell, leaving that as a trigger for when you wanted to cast the spell. Before we can get into why spell points are immeasurably better than spell slots, we should at least try to explain what spell slots are.Īs a mechanic, spell slots are an impractical vestige from previous editions where the rules of magic were drastically different.










Spell point variant 5e dmg